#region Copyright (c) 2003-2007, Luke T. Maxon

/********************************************************************************************************************
'
' Copyright (c) 2003-2007, Luke T. Maxon
' All rights reserved.
' 
' Redistribution and use in source and binary forms, with or without modification, are permitted provided
' that the following conditions are met:
' 
' * Redistributions of source code must retain the above copyright notice, this list of conditions and the
' 	following disclaimer.
' 
' * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and
' 	the following disclaimer in the documentation and/or other materials provided with the distribution.
' 
' * Neither the name of the author nor the names of its contributors may be used to endorse or 
' 	promote products derived from this software without specific prior written permission.
' 
' THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED
' WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
' PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
' ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
' LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
' INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
' OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
' IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
'
'*******************************************************************************************************************/

#endregion

using System;
using System.Text;

namespace SuedeTest.Core
{
	///<summary>
	/// Additional methods for working with Window Handles.
	///</summary>
	public static class WindowHandle
	{
		const string DialogClass = "#32770";

		///<summary>
		/// Returns true if the given window handle references a Dialog.
		///</summary>
		///<param name="handle"></param>
		///<returns></returns>
		public static bool IsDialog(IntPtr handle)
		{
			return GetClassName(handle) == DialogClass;
		}

		///<summary>
		/// Returns the text of the references control.
		///</summary>
		///<param name="handle">A window handle to a control.</param>
		///<returns>The text of the control.</returns>
		public static string GetText(IntPtr handle)
		{
			IntPtr handleToDialogText = Win32.GetDlgItem(handle, 0xFFFF);
			StringBuilder buffer = new StringBuilder(255);
			Win32.GetWindowText(handleToDialogText, buffer, 255);
			return buffer.ToString();
		}

		///<summary>
		/// Gets the caption of the referenced window.
		///</summary>
		public static string GetCaption(IntPtr handle)
		{
			StringBuilder buffer = new StringBuilder(255);
			Win32.GetWindowText(handle, buffer, 255);
			return buffer.ToString();
		}

		///<summary>
		/// Returns the window class name for the referenced window.
		///</summary>
		public static string GetClassName(IntPtr handle)
		{
			StringBuilder className = new StringBuilder();
			className.Capacity = 255;
			Win32.GetClassName(handle, className, 255);
			return className.ToString();
		}

      /// <summary>
      /// Returns the hwnd of the parent of the supplied window.
      /// </summary>
      /// <param name="hwnd"></param>
      /// <returns></returns>
      public static IntPtr GetParent(IntPtr hwnd) {
         return Win32.GetParent(hwnd);
      }
	}
}
